I was headed for Hamburg to have a first look at Lord of the Rings: Gollum with its developing studio, Daedalic Entertainment. It was six o’clock, way too early for my liking, and I had a few hours’ train ride ahead of me. Last year, it was acquired by French publisher Nacon for €53 million.On a cold March morning I left my apartment in beautiful Jena. According to SteamDB, it only peaked at 758 concurrent players - one of the worst results in Daedalic’s history.ĭaedalic told Polygon over the weekend that Gollum “did not live up to the expectations we had for the game.” As a result, the German company also canceled another The Lord of the Rings project that has been in the making since mid-2022.įounded in 2007, Daedalic Entertainment is best known for the Deponia series. The game currently has a 34% rating on Steam based on 307 reviews. Launched on May 25, The Lord of the Rings: Gollum received mostly negative reviews from critics, with an average Metascore of 34-39/100. Overall, Daedalic plans to launch eight games in the current financial year, including Surviving Deponia from AtomicTorch Studio. Its portfolio already includes titles like Inkulinati, Shadow Tactics, Unrailed, and Iratus: Lord of the Dead. In an internal statement, the company cited a “difficult turning point” as the reason behind this decision.įollowing the failure of Gollum, Daedalic laid off 25 of the more than 90 employees, with management saying that “we value each and every member of our team and it is important to us that the transition goes as smoothly as possible.”įrom now on, the company will only focus on its publishing business. Over the weekend, German outlet Games Wirtschaft reported that Daedalic Entertainment will stop developing games at its Hamburg-based studio.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |